Following up on yesterday's test of an animation... My current project is creating a short animated movie, to highlight my digital artwork! The movie is primarily being made in Blender, and will likely be spliced together and edited with iMovie. Here is a Blender screen shot of the work in process:
The movie will probably be only a couple of minutes long, at most! I would love to output the scenes with the LuxRender engine, for global illumination and maximum realism, but I estimate that it would take 3 months just to render a final version of the movie. That doesn't include modeling, texturing, lighting, animating, and the killer test renders.
I'm currently working in Blender version 2.49b. I haven't upgraded to the new Blender 2.5 yet, as the last time I tried it, the button panels had graphical glitches. Plus I haven't had time to learn the new interface. :) Version 2.5 has a totally revamped interface (much better organized than the current edition, whose button panels have suffered for too long from continuous forced additions). Also 2.5 features stronger sculpting tools, and at some point will allow for multiple open windows that are further customizable by the user. Lots of changes really, but all that will just have to wait while I try to get stuff done. :)
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