Here's what looks like a great book that was just delivered to me today, "Digital Collage and Painting" by Susan Ruddick Bloom. It's a thick book, much like a school textbook.
Included as a guest artist in the book, is Alexander Jansson, whom I wrote about on my previous post dated 3-28-11. As Alexander points out in his tutorial, one of the issues with digital art is that it often comes out looking very sterile, smooth and without feeling. I was especially reminded of this over the last couple of days, since I went back to working in 3d modeling in Blender. It can take a conscientious effort, artistry, and lots of computer memory in order to give a worn, worked-on look to a digital image. Of course, Alexander takes texturing very seriously in his images of desolate dwellings in bleak landscapes. The digital painting that he writes about in the book, is a gate entrance that was included in his "Ramone Bosco" video (shown on my 3-28 blog). I'd be interested to know what software he used to animate the different layers of his pre-existing digital paintings, for the Ramone Bosco video. I assume it must be Blender, as he lists it as part of his toolset.
Back to work on my animation now. I need to do some texture work. :)
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